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Thread Statistics | Show CCP posts - 20 post(s) |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
84
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Posted - 2014.02.06 15:25:00 -
[1] - Quote
Anthar Thebess wrote:Putting cap for 50 drones is good direction, but: - fast locking ceptor having assist of 50 sentry drones is still way OP - fleets will go from assist to drone bunny to assist to your squad leader. ( this is still very bad )
My proposal: - frigates/destroyers/cruisers/battle cruisers can have max 5 drones assisted. - other ships can have 25 drones assisted with the exception for command ships that can go to 50 drone cap when fitting some new module reserved only for Command Ships.
This Idea I do like... Add more use to us Command Ship pilots and have a reason to put them more into fleets. Make it a new module to equip kind of like the Drone Link Augmenter and give us a Skill to level up to hit that Cap to 50. Boosting those who Squad/Wing/Fleet command. This fits more players arguments about doing more then your own ships bandwidth and keeps it from just being tossed on whoever has the highest Sig radius to Blap with. |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
84
|
Posted - 2014.02.06 15:43:00 -
[2] - Quote
Frygok wrote:I don't care much for drone doctrines, so personally I don't get too fuzzed about this. However, what makes me annoyed is that you seem incredibly keen on nerfing symptoms, rather than actual issues.
Letting one person control the combined drones of an entire fleet is bad. Okay, fair enough. But why oh why, is it absolutely fine for one person in the entire fleet be the prober, the fleet warper and the broadcaster of targets for the entire fleet? How is that in any way different from drone assisting, in terms of what is required of a player? Oh no, you have to shift+clik and push F1, mad skills there!
If you really wanted to make players more involved in these fights, you would put more responsibility on the individual pilot, for instance removing fleet warp and broadcasting targets, and only being able to warp/broadcast to your own wing.
I would think that changing how fleets work altogether should be the goal, to require more pilot involvement, but instead you are trying to cure underlying mechanics by putting on a bandaid on the most superficial wound. It is the exact same pattern as with the changes to supers vs. the underlying problem of sov mechanics and too easy movement of big fleets.
The probers I have no issues with actually to me it's no different from someone flying AWAX. But Broadcasting the targets are similiar to already existing battlefield techniques of calling a bunker for shelling or any other target where massive payload needs delivery.
As for the Fleet Warping.. It's convenient BUT It's my damn Ship and only I should be warping it. Personally I get irked when being told to align to a target and the Wc/FC already warped us ahead to the location because they already knew were we where going. I fully believe pilots should be paying attention to whats going on ( i know lots of distractions I have a 6month old daughter). But Natural selection. If I didn't hear the call either from shitting up coms or an RL factor it adds more danger to the game. Let me the player.. the pilot of my ship.. Warp my own damn ship. |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
84
|
Posted - 2014.02.06 22:41:00 -
[3] - Quote
MeBiatch wrote:dei'ro wrote:rip 2000 drones shooting all at once. rip going afk during a fleetfight.
oh no now i actually have to play eve ;_;
thanks ccp yes now you can press f1 every 10 min in heavy tidi... totally see how that changes the afk thing.
At least it actually lets ME pilot my ship and lets ME play the game I pay for Instead of SOMEONE ELSE. Whatever lets me do more with my ship then some Trigger handling I am for. Think about how much LESS tidi there will be and how many MORE ACTIVE players you can cram into a systems, put into these large Epic fights now before Tidi kicks in. the system to handle these fights has been greatly improved, lets keep items that break it out of it. |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
84
|
Posted - 2014.02.06 22:59:00 -
[4] - Quote
Zwo Zateki wrote:Malcanis wrote:Zwo Zateki wrote:A very polite incursion community response:
**** you CCP CSM response: Adapt. Response to CSM: Before you say "adapt" try running incursions at least once in a while. We couldn't care less about how nullsec FCs command their slaves just so that big bosses get cars, apartments and enterprises IRL via RMT.
And Null Sec couldn't care less about a bunch of incursion runners having to actually learn how to adapt to Eve's constantly changing game. Adapt or go play something else. |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
84
|
Posted - 2014.02.06 23:06:00 -
[5] - Quote
I think the best out of this is the n3/pl/cfc Bro's that all Agree That this was horrid game-play and it needed changing vs the few players fighting to get it back vs the army of players hiding on neutrals arguing to fix the archons on toons not even flying them. It's a sad day when the players Officially using the Drone Doctrines, NOT hiding on ALT's are all Agreeing is was **** gameplay. Comparable to the ones not wiling to post on there mains arguing why it should stay.
Bring the game back to the players, Not to the FC's. Giving us back control of our ships and forcing us to stay at the keyboards, paying attention and not playing other games with EVE MINIMIZED is the best move yet. |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
84
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Posted - 2014.02.06 23:09:00 -
[6] - Quote
James Baboli wrote:Captain StringfellowHawk wrote:Zwo Zateki wrote:Malcanis wrote:Zwo Zateki wrote:A very polite incursion community response:
**** you CCP CSM response: Adapt. Response to CSM: Before you say "adapt" try running incursions at least once in a while. We couldn't care less about how nullsec FCs command their slaves just so that big bosses get cars, apartments and enterprises IRL via RMT. And Null Sec couldn't care less about a bunch of incursion runners having to actually learn how to adapt to Eve's constantly changing game. Adapt or go play something else. Incursion runners are so vocal in large part because we do adapt to many different aspects of the game. For example, there are PVP offshoots of many if not most longstanding communities. There are fleets to run other, less lucrative, PVE when there aren't incursions. There are players who fund their participation in nullblobs via incursions. This is, In my opinion, a case of "This change is more negative on our preferred playstyle than you think. can we suggest other things that hurt our playstyle less that also reduce the problem stated, especially since CCP said they did not want to negatively impact our playstyle?"
Your current Doctrines aren't being forced to change, Your players are just being forced to do more.. Actually play the game and removing the Toxic Lazy gameplay that has embedded itself in eve. I pitty the fact you have to train some new Squad commanders to actually do something in a fight instead of just moving around anchored. |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
84
|
Posted - 2014.02.07 07:18:00 -
[7] - Quote
CCP Rise wrote:Hello, some news:
Coming soon, in a Rubicon point release, we are planning to add a hard cap to the number of drones that can be assisted to a single player. Currently, we are planning to set that cap at 50.
As most of you surely know by now, drone assist has been a very hot topic over the last 6 or so months. Archons began showing the power of sentry doctrines before that, and the addition of tracking and optimal bonuses for drones on the Ishtar and Dominix catapulted this philosophy into the forefront of fleet warfare. The resulting meta is causing two major problems that we hope to address through this change.
We feel that drone assist, at a large scale, leads to passive gameplay that most players do not enjoy. Assist places too much control in the hands of a single person and leaves the majority of the fleet with little to do. note: we spent a lot of time considering the value in delegation of ship systems and navigation overall (why not have assisted turrets? why have fleet warp? etc) and while this discussion will likely continue, we feel it depends heavily on the amount of delegation taking place. Amount might refer to the time something is delegated or the importance of the system being delegated (is it a primary system or a secondary one). Moral of the story: while some cases of drone assist can be fun, large fleets based on assist are not.
Drones, for the time being, are the most taxing weapon system for our hardware, which means overall play experience has suffered some because of the popularity of sentry doctrines.
We are making this change primarily to address the first point, but also hope to have a positive effect on performance by allowing more room for other weapon systems in the fleet meta.
Why a flat cap?
We believe a flat cap will:
Limit large scale assist substantially
Leave room for smaller scale assisting (there are several use-cases for assist that we wanted to preserve, such as incursion drone managers)
Be very easy to communicate to players
Affect carriers more heavily than sub-caps (because they can field 10 drones per ship rather than 5)
This solution meets each of these points in a more effective way than any others we considered.
Why 50?
To arrive at 50 we began by starting at complete removal of assist, and worked our way back up until we had caught all the use-cases for assist that we didn't want to impact negatively. That included frigates on gates trying to catch cloakers, small fleets trying to use assist to avoid e-war, logistics pilots who are too busy to manage their drones, and most importantly, incursioners. We believe 50 will leave all these uses unharmed while also heavily discouraging large fleet use. If it turns out that fleets are still able to rely on assist easily at 50 (which we feel is unlikely) we can and will make further adjustments.
Before I go, I want to say that we've been looking at this for some time now. We've watched the discussion in the community evolve and also kept a close eye on TQ behavior. We began discussing this change with the CSM via internal forums just prior to the summit, and then spent significant time discussing it in person with them during the summit. Their feedback was valuable, as always, and gives us confidence that this is a good direction.
As always, leave your feedback and we will do our best to answer any questions.
So when is the Point release Estimated to come out? |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
85
|
Posted - 2014.02.08 01:33:00 -
[8] - Quote
Zwo Zateki wrote:Malcanis wrote:Zwo Zateki wrote:Dave Stark wrote:Tyberius Franklin wrote:There is no contradiction, simply the fact that the potential harms to incursions, while undesirable, were of considerably lower importance than the decided balance point for drone assist. In the end any negative effect is still negligible, at worse making a second drone bunny, so it really hold no weight against the primary goal. the fact that there is a negative effect, regardless of negligibility is the exact contradiction. What makes it infuriating is that they're bowing to nullsec grunts and break highsec playstyle at the same time. Why can't just CCP realise that nullsec is just a vocal minority, irrelevant for the most subscribers? 12,000 trials were started in the week after B-R. No doubt this was because they all heard Incursions are so awesome and wanted to run them one day. We'll see how many of those trials actually stay in EVE after they learn that pressing F1 in TiDi is utter bullshit.
With how much the Small population of Incursion Runners Cry, I expect most to eventually quit out of the game opening up more Bandwidth for those newer players to keep them out of TiDi. So this change solves two things... Lag induced by Drones and Wasted Bandwidth used by a group of people that have no affect on the game.... I support this. |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
85
|
Posted - 2014.02.08 07:45:00 -
[9] - Quote
Desert Ice78 wrote:Sipphakta en Gravonere wrote:Desert Ice78 wrote:Read: Make it so that goons win every time. We won the war even with the current mechanics. No. No you didn't. This war is still very much on. Whats going to happen now is the CFC is going to sit and ship spin and blue ball every chance they get until eventually your pet dev's give you exactly what you've been crying for since the start of this year. Then you'll come out and fight.
I'm sorry when your alliance is relevant again and not giving it's sov up to masters you can talk. Until then, enjoy the new Lighter Why So.. |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
85
|
Posted - 2014.02.09 00:06:00 -
[10] - Quote
Mournful Conciousness wrote:CCP Rise wrote:Quote:We told you very squarely that the Nestor needed to change or be much cheaper, but you have refused to act. Actually this is another example of us listening. In the same release as the assist change we are adding Nestor BPC drops to Sentient Rogue Drones to lower the price. Respectfully, I have specifically addressed this in my post. It's not a valid solution. The solution is to lower the LP cost until is correctly represents the ship's usefulness. However, you are somewhat missing the argument here. In fact we told you point blank that the Nestor was not fit for purpose or anywhere near value for money prior to its release. What you actually did was rush a response to a very obvious and embarrassing flop in the market. You did not listen. Had you listened, the Nestor may well have been a success.
This Nestor for a new Faction Battleship is currently around 1.6B in Jita, Cheaper if you know someone to build it for you, or you build it. This seems to be more an issue with you having problems acquiring a new ship that has not had the time to saturate the market yet. Give it more time and the nestor will fall around 1-1.2B for it - around the typical cost for a Faction Battle ship once the market stops drooling over it. Considering this is a ship you can get right out of a hi-sec mission system thats damn cheap. Train your social skills up and its quick enough to get one on your own. Wait for it to stockpile and they drop down in price.
But this thread is about Drones. NOT the Nestor. The devs have always responded to the players and CSM's do communicate with the players. NOT always to what that particular player wants to hear. But they do listen and the nestor and other SOE ships or ANYTHING being released has been shifted based upon player discussion. The other thing to realize is this game has one of the most intertwined Devs out there. I have not been apart of any other game that has Devs talking and responding to the player base more then EVE. This is also -CCP- Game. Not yours or Mine. We are just subscribers to there imagination. They are free to do what they please when they please and at least they listen to us a decent amount instead of blowing us off. They make changes to there ideas based on feedback provided by more then forums. While I do not like all the changes they do, usually they work out good after awhile. |
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Captain StringfellowHawk
The Riot Formation Fatal Ascension
85
|
Posted - 2014.02.09 00:09:00 -
[11] - Quote
Grath Telkin wrote:CCP Rise wrote: We think entire fleets of assisted drones is not good gameplay and so we are making a change to address that.
But entire fleets of missiles are fine, entire fleets of Artillery are fine, entire fleets of interceptors are fine. What you mean to say is that the 0.0 player base is so incredibly bored with the craptastic wonder that is SOV warfare that we're willing to endure what you consider 'not good gameplay' because it makes the life sucking experience of 0.0 sov fights (you know, the ones that make you all your money in the news) remotely tolerable. My next question would be if your player base does something, in mass, who are you to decide its not good game play? Perhaps taking a look at WHY something is done that way and fixing that instead will have a greater impact than just shoving your player bases face back in the pile of donkey **** that is Sov Warfare and telling them to deal with it. The rest of your post is just self righteous garbage. You 100% do NOT listen to your player base, most changes that hit these forums are fairly set in stone regardless of player feedback. You ignored their statements about the Nestor, and look at that thing, your ship rebalancing has largely just been shuffling slots and bonuses with zero creativity at all and despite being told what won't work (by other people that know the game) you put in changes that you are told ahead of time by massive number of people will suck. The ESS is a joke, hated from day one. Instead of meaningful change to things like POS's and SOV that your players want we get deployable crap that clutters up the grid because entire fleets now drop mobile depot's during fights. Thanks for that. I could go on for days about what you were told wasn't going to work with HAC's and how that failure played out because of what you did to t1 cruisers. In fact, the very best ship redo you've done is the inty, and in a non shocker the main idea for that one came from, wait for it, not you or your office but a player who wasn't on the CSM. So go on and ride your calm high horse Rise but your design changes and ideas on balance are laughably poor. You and yours knew you were breaking damps and people didn't cry about the geddon being stronger, they outright TOLD you that you were breaking the Domi. That and the CFC (you know, half the CSM) has outright stated a public goal that they will use sentry fleets with the express purpose of you nerfing them (Its on just about every player site and this one) leads one to believe that you just typed that up because you were mad a player (you know what you used to be) pointed out the **** poor job at game balance you'd been doing. Glad we have a Dev so easily manipulated by 1/2 of the games 0.0 player base that he would interfere directly in a war on their behalf. So this is me outright telling you Kil2 that your player base already has figured out how we'll handle drone assign going forward, the fix was simplistic in nature, and that we'll keep coming up with new ways to afk the 0.0 game until you fix it because its garbage in the worst possible way
Glad we have an alliance that gave up the fight before these changes went live. I mean heaven forbid sticking around until these changes went live and have the actual ability to blame the changes on your losses. But I guess Pre-Patch losses are still based upon Unreleased changes. I just wish I could blame my ship losses on patches that aren't live yet. :( |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
85
|
Posted - 2014.02.09 00:26:00 -
[12] - Quote
Grath Telkin wrote:Captain StringfellowHawk wrote:
Glad we have an alliance that gave up the fight before these changes went live. I mean heaven forbid sticking around until these changes went live and have the actual ability to blame the changes on your losses. But I guess Pre-Patch losses are still based upon Unreleased changes. I just wish I could blame my ship losses on patches that aren't live yet. :(
This is the part where I go "HAHA your alliance is dying because you don't have Zagdul" Go on. Let it sink in.
No clue who that is, But if we are dying.. at least we're not leaving a streak of Excuses Behind us in the process or systems lost.
But instead of giving reasonable feedback for this thread your complain that no one listens, and when they do they just post retardation. So instead of Being useful, your spout your own retardation into the thread and be about as useful as the same people you tear about. Legit.
|

Captain StringfellowHawk
The Riot Formation Fatal Ascension
85
|
Posted - 2014.02.09 00:46:00 -
[13] - Quote
Grath Telkin wrote:Captain StringfellowHawk wrote:Grath Telkin wrote:Captain StringfellowHawk wrote:
Glad we have an alliance that gave up the fight before these changes went live. I mean heaven forbid sticking around until these changes went live and have the actual ability to blame the changes on your losses. But I guess Pre-Patch losses are still based upon Unreleased changes. I just wish I could blame my ship losses on patches that aren't live yet. :(
This is the part where I go "HAHA your alliance is dying because you don't have Zagdul" Go on. Let it sink in. No clue who that is, But if we are dying.. at least we're not leaving a streak of Excuses Behind us in the process or systems lost. But instead of giving reasonable feedback for this thread your complain that no one listens, and when they do they just post retardation. So instead of Being useful, your spout your own retardation into the thread and be about as useful as the same people you tear about. Legit. Here's our suggestion: Stop taking balance ques that are biased because you're taking them from one side of a war who's fighting another side of a war. Stop taking balance ques from people who are crying about one thing being broken while abusing something else thats broken. Read your own dev blogs and know that what you've just done is exasperated the situation for drones. What does this mean? In the recent Dev Blog about HED, it was revealed that Drones make a lot of calls to the server. They constantly think about what to shoot, whats near them, where they're going, and all that. Thats when left to their own free will. When you assist drones you set them to "passive" so they're not trying to figure out what to shoot on their own meaning they're not thinking about all that crap and they only shoot what their told when their told. So in that way assisted drones are less of a drag on server resources than non assisted drones. Removing drone assist will actually have a degrading effect on server performance because now fewer people will assist them and more will just manually fire drones from a single button meaning that more drones will stay active. I mean if you think that people will stop using Domis because of drone assist needing a squad commander to bear the load then Ok but you're wrong. The net effect will be hostile logistics dealing with the alpha every 4 seconds from 25 dudes instead of one. If anything you've now forced the player base into the nightmare situation that everybody was concerned with of multiple triggers. The over all short sightedness of the balance team is shocking but I understand your inability to even broach that subject because your side 'won' the argument in the middle of a war but if you can't see whats coming next then you're blind. So excuse me for not pointing out what tons of people have already pointed out, and for saying that once again the balance team will do something while ignoring feed back that will have consequences down the road that they could adjust now by leaving drone assist as is and just nerfing the ships like the Domi and Ishtar which they knew they were breaking when they broke them.
See, I'm happy now your actually helping instead of ranting away. I won't argue that it's not what the rest have said, because it's True. But you as an individual with status in this game carry more weight helping vs arguing with Dev's. Personally I rather see the drone assist issue and lag issue delt with a buff to Command ships. Add a module someone Jokingly mentioned earlier called a Drone Bandwidth Repeater, make it a warfare link and give more uses to command ships then just as Wing Commander boosts. Take the Tier 3 BC's and make a Command ship variant and put it into that position with different Bonus's to different type of drones. This gives even more uses to command ship pilots and gives a usage to Squad commanders |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
85
|
Posted - 2014.02.09 01:55:00 -
[14] - Quote
Grath Telkin wrote:Arthur Aihaken wrote:If the game is seeing severe performance problems related to drones and in particular drone assist, elimination of drone assist would seem to resolve the vast majority (if not all) issues. Nobody has said that drone assist causes the lag, in fact if you read the dev blog its saying that its basic drone behavior that causes it as its doing all its figuring. If anything properly assisted drones reduce lag as they're not thinking as much on their own, instead they're just sitting still waiting to be told to fire. EDIT: None of this even comes close to addressing the fact that the 'balance' team just gave every damn ship in the game a drone bay
NOW That I agree with. More and more "Server stability issue" causing ships are being added to the game VS Keeping Drone boats unique to certain ships in the game. If drone instructions itself are causing the issue, then having LESS drone using ships being added would be a good counter. Instead of "Balancing" everyship to be equal, keep them all unique, some were stronger then others - BUT- Had more skill intensive trains. Instead of making all races the same just firing different animated weapons. Keep them different.
P.S. FIX THE DAMN FORUMS. I am tired of having to click post... then see my post vanish, then open drafts to find my writings, to finally be able to post..... Pressing POST should not put it into Draft.. but it should POST IT. - Yes bro I am mad. |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
85
|
Posted - 2014.02.09 08:51:00 -
[15] - Quote
Lyris Nairn wrote:On the topic of "killing ships," let me tell you my personal experience with every MMO that I have played.
Devs announce that scissors is being buffed and rock is being nerfed. Across the forums people are outraged. Rock is fine, nerf paper! Do not nerf Rock, that is all I have ever loved playing and I will unsubscribe if you do this! And so on.
Meanwhile in every goon guild I have joined, we adapt. Rock is old news and Scissors is the new black? Everyone get ready to run Scissors into the ground, let's exploit it for maximum fun until it, too, is inevitably nerfed.
MMOs have nerf cycles. Whine on the forums if you want; or, deal with it and fine a way to exploit the new thing. :]
I argue that... 10/10 times we would run with scissors regardless... after all we are told not to, and it's fun to watch if someone stumbles. |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
94
|
Posted - 2014.02.10 17:17:00 -
[16] - Quote
What I am amused is how far this Conversation has swayed from a discussion about drones, to a discussion about a war and Sides. The same side that has it's own members thanking the change on this forum MORE then those complaining about it. With only one member Staunchly arguing the changes while his side makes Deals with the same side he cries about. As a matter of fact I remember PL Paying a CFC member a few billion over some sov recently that was going to get flipped away. The same side that signed deals in a flipped station to remove there assets VS Fight the war they deemed will be lost to this change. The same side who was the FIRST to run to the Drone regions instead of stick it out with the ally N3. The Same side who can STILL USE the same mechanics to have of WON the war if they spent more time fight ingame then on the forums. It's amazing how that side Cries Wolf with the CFC meanwhile is in bed with them.
These Drone changes were needed LONG AGO, Have been discussed changes coming LONG before the fountain war. People have asked for Drone changes FOREVER now. Now that drone changes are coming, You are on hear tearing about them while your own members from PL as well as your ally says it was coming also. PGL the CSM from YOUR coalition also not on here fighting while I have seen our "Half" of the CSM on here vocally. Maybe N3/PL should get its line members and Forum warriors all on the same page. Maybe if N3/PL members Cared more they would be on more or joining your ranks more and you would not get "Blobbed". It's amazing how everyone hates the CFC yet our ranks keep swelling. Maybe it's time to rethink your path for your coalition? Adjust your recruitment so MORE want to fight for you instead of against you?
But Back to Drones.
These changes are needed if they cause that much of a Strain on the server being out. If nerfing assist has even a "slight" improvement to server performance then it's a welcome change. If having to use more line members to be drone bunnies in carrier/domi/ishtar/prophecy/gila/Geddon(lol)/tristan/velator then the change did it's job.
Nobody might care about nullbro's and I agree if your in Hi-sec then you should not have to. Hell I didnt play in Nullsec until like 3-4 months ago, BUT when our fights are crashing Hi-sec Servers... then a change needs to occur. When fights occur at some random Null area and Jita/rens/whatever crashed due to server stress then a change needed to occur. These changes are not just affecting OUR wars, But other players not even involved in the fights. If these changes keep Hi-sec up, newbros stay playing. Sure it's a Bandaid patch, no one will argue that. but 10% of the game should not crash the other 90%. |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
94
|
Posted - 2014.02.10 19:01:00 -
[17] - Quote
Dave Stark wrote:Promiscuous Female wrote:Dave Stark wrote:Aatrek's School Bus wrote:Dave Stark wrote:considering this nerf is going to go ahead anyway, have ccp decided if they're going to stick with the terrible 50 drone limit, or do something slightly more sensible like a bandwith limit? nope no chance of that, your idea is dumb sorry to hear about your slight inconvenience in an incursion fleet yep because lowering the amount of sentries that can be assisted to 30 is a terrible idea. right? it is if it gets you whatever weird incursion gimmick back at the same time we all have to make sacrifices to make sure that living in highsec is as terrible as possible 1/10 your trolling needs work. ccp have already stated they want to preserve drone assist in incursions. the bandwith option lets them do that while appeasing the nerf drone assist because sentries crowd by moving to a bandwith restriction. now we get to see how honest ccp are.
I actually do like the bandwidth limit. But then I would argue you have to change the Drone control Limit on the ships themselves. Because if suddenly for example a ship with 125 Bandwidth can for example "assist" up to 125 of drones. 5 Sentries.. 25 hammers.. 50 lights? Can work that "Assisted" to it, I would think that a Domi would be able to EASILY handle controlling 50 lights on it's own... which brings down.. going by bandwidth is a bad idea. If I can handle it assisted, and I can carry that many.. What the hell is stopping me from natively controlling that many besides Game mechanics. |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
96
|
Posted - 2014.02.10 22:31:00 -
[18] - Quote
Mario Putzo wrote:
The ACTUAL Player base (read as: not the folks parroting whatever posting criteria Martini issued) wants **** fixed. Not cans kicked down the road. CCP kicked the drone can down the road 7 years ago, and we just caught up to it. Kick it down the road again and we will just be back here complaining again.. .
Amazingly Then NON of us should be talking on the forums because I believe the 20-30 people hopping in and out of here are smaller then the 500,000 ( give or take different views on what a player/alt counts as) subs. So in the end, none of our views should matter until the BULK of the playerbase gets onto the forums to start giving feedback. CCP should freely be able to do what they want, when they want. Cancel the CSM, Cancel the Feedback thread because if the CSM ( that was voted for by the player base) is a bad representation for eve. Then Definitely the forum's user base should be also.
So going by that theory lets get back to playing eve and let the Dev's run freely to do what they want. None of us should have a say because we are way to small of a voice to be giving opinions on how this game should go. |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
96
|
Posted - 2014.02.10 22:33:00 -
[19] - Quote
Powers Sa wrote:Xython wrote:Holy christ, every single time this happens, it's always the same pattern.
1. Bad players (BOB's remnants and decendants, usually) find an exploit that gives them supremacy. 2. The saner heads in the group point out it's an exploit or at the very least, overpowered 3. Bad posters and sockpuppets explain how it's totally not an exploit and that the CFC is just bad 4. The CFC either finds a way to defeat the exploit, or starts using it themselves to force CCP to fix it 5. CCP fixes it, usually about 6 months too late 6. 100 page threadnought with all kinds of buttmad sockpuppets, idiots missing the point of the change, people who have obviously never played the game in a PVP situation suggesting asinine mechnics changes to "spite" PVPers, morons who have never been to nullsec, et cetera et cetera.
Every. Single. Time.
But man, it's fun to watch all the buttmad pubbies and N3 sockpuppets in this thread crying. I especially liked the guy bitching that he can't PVP while in another room watching a movie now, that was great. :)
^^^ This is beautiful and spot on. |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
97
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Posted - 2014.02.11 00:37:00 -
[20] - Quote
Grath Telkin wrote:
No, Im expecting the developers to notice that a sub set of players set out with a specific goal of breaking a part of the game that the developers and other players considered working fine.
Iono, how come your members way back when this thread began including Elise herself had said This was a welcomed change. So far the only Player I see crying foul is you for your base. I can go back and pull Many n3 and PL saying this change was needed. As a matter of fact, I remember flying in S2N and people disliking these fleets also but being forced to fly them. It's rarely ever seen that coalition leadership listens to it's member base. Usually there more famous for exploding on Coms and cursing like maniacs as fleets go on. Hell certain people are famous for exploding on Coms so often there are many Sound clouds of it. It's also amazing that If the CFC was in the end behind the Drone changes, That the game is working correctly. The larger player base is being listened to instead of catering to the smaller players. I also don't see your guys CSM here Screaming as much murder as you are. Amazing the "cfc Csm's" Are active in the forum debates. A large playerbase regardless of size, showed how drone mechanics was game breaking. The Developers reacted to put in "Fixes" that would persuade less drone usage.
I am all for Assist being completely Removed btw. I will also say if drone assist is to stay, a warfare link module Get created for it. It should be done by a booster role since it's mainly Squad commanders doing it. Either a new link to train into directly and new drone/leader skill, or a new warfare link itself, or new ship type since we now have tier 3 Glass cannon battle cruisers... We can turn them into a new form of command ship since drone assist is like a glass cannon and typically goes to hell once the FC's are off the field. We can also add a new Tech 3 Subsystem for it. Since there are also Tech 3's often being turned into the Drone bunnies. This sets the type of ships most used in fleets for boosting being either command or tech 3's. It also keeps any other ship from being the Assist. It adds new mechanics to the game while not outright removing a mechanic. |
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Captain StringfellowHawk
The Riot Formation Fatal Ascension
97
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Posted - 2014.02.11 00:57:00 -
[21] - Quote
Grath Telkin wrote:Captain StringfellowHawk wrote:
I am all for Assist being completely Removed btw..
As would I be, if it were part of a larger drone overhaul and not the kneejerk reaction to the cries of a singular faction of EVE who stated their direct intent to abuse a mechanic until CCP's view on it changed. Thats not good game development, it sets a bad example that shows the CFC that if they don't like a thing, they can simply go out of their way to break it until CCP cave in to their demands, and at that point, whats the point of internal development, why not just ask the CFC what they'd like to have in the game instead of calling it a sand box and allowing players any freedom?
I thought that was already the case. I mean I heard those rumors back in 2009 when I first started eve. Still hearing them today. Before that it was a different group doing it. I am sure if the CFC Collapses and some new dog takes over, that group will do the same. The rumors will go on and keep going.
I will NOT deny the fact of the TMC article. But I do agree instead of doing drones in segments, if its that big of an issue we should have a dedicated FULL ON FIX. But CCP tends to like putting things off as long as they can and adding more **** to clutter servers with. I am sure the dozens of MTU's dropped on every fight all fighting over Wrecks, tractoring, and scooping doesn't help the game. I am POSITIVE the player base would not mind an expansion DEDICATED to actually fixing issues that have yet been fixed. I mean drones is an entire weapon system,
We have seen CCP overhaul weapon systems before. Why not just make an entire point release or give the NEXT EXPANSION the drone modifications, flesh out it, make it how they for years keep saying they have ideas for. Hell, I still want to see Drones using racial firing. I want to drop a bunch of amarr drones next to me and watch even more beams of death shoot out or even fighters having better animations. I mean I expect amarr drones should more look like Miner I's firing on a rock. Lasers tearing into a ship. Caldari drones firing rockets, etc etc. But I know that adds more calculations to lag up a server... It's a dream..... Unless you just keep the damages the same and add in the animations... let our pc's handle the new graphics vOv |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
97
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Posted - 2014.02.11 01:28:00 -
[22] - Quote
Mario Putzo wrote:Fix Sov wrote:Grath Telkin wrote:Thats not good game development, it sets a bad example that shows the CFC that if they don't like a thing, they can simply go out of their way to break it until CCP cave in to their demands, and at that point, whats the point of internal development, why not just ask the CFC what they'd like to have in the game instead of calling it a sand box and allowing players any freedom? Except it is a sandbox, you just don't like these particular changes. I don't like that CCP is catering to the loudest 65K people in the game. Frankly I think it looks terrible that CCP is even contemplating a mechanic change because of this. Especially one that has no bearing on the quality of the game in any way what so ever. There is nothing of merit to this fix, other than appeasing the 8-12 months of CFC bellyaching (I forget when Fountain War started tbh but thats when Domis and Prophecy fleets started getting used, and the whine started.) If Rise wanted to actually fix this, he would be looking at a way to limit drones load on the server, not who is making them attack, and I think everyone can agree that working to better server stability is a primary concern.
Well, then change that... the way to counter 65,000 players voices... is to rival that with more or equal players countering it. If you don't like it... And this is the greatest thing about EVE... CHANGE IT. Mittani did not get to his high horse on his own. Those 65K voices being loud did not get there by being Quiet. The CSM did not become Null saturated because of the quiet. It got that way because unlike Hi-Sec, Nullsec players band together. We are able to get 65K players to control a game... How... By actually CARING about the game to get highly involved in its META. Imagine and Nullsec should FEAR what could happen to the game if Hi-sec for once Banded together and got vocal like you are. Sure if it does happen being a CFC member it would injure me.. BUT Null Sec does not have to worry about that. Because Even when we fight the living hell out of each other, Thump our chests. It's amazing how quick Nullsec can get into bed with each other. Since we like Posting off TMC so much... here goes PL and CFC in bed PL+ CFC in bed So as PL members and CFC argue on forums. We all band together to complete common goals. Except for Decshield... When is the last time High-Sec got together to scare Marmite off? When in the last time Hi-sec Banned ALL those players together to do a common goal without it a few days later Falling to pieces. THAT is why 65K players voices are listened to. We give a damn about the game compared to the average carebear. You can Count how many hi-sec players and Nullsec players on the forums. I will take a bet theres more Null sec. Somehow Fish out all the Scrub's who are to cowardly to post on there mains, and figure out the actual numbers. |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
97
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Posted - 2014.02.11 02:19:00 -
[23] - Quote
Grath Telkin wrote:Fix Sov wrote:Mario Putzo wrote:Fix Sov wrote:So one side abusing something is fine, but the other side abusing it at the same time is bad? I don't follow. Who said anything about abusing. I didn't mention it anywhere in my post at all that drone use was an abuse. So one side using drones is just fine because it's the right side using it, the other side using it in the exact same fashion is bad because it's the wrong side using it. Gotcha. One side said they were setting out to break it, the other side didn't, hope that helps
So because the CFC said they would show how broken it is, thats a bad thing? Because one group can show bad mechanics it's bad? Because they can show how domi pilots or carrier pilots go AFK in fleets it's bad. I can show PLENTY of chat logs from S2N Archon pilots who are playing World of Tanks or Paths of Exile while in Wreckingball fleets. I know of Wreckingball pilots running Incursions while in fleets. Thats how Passive that fleet is. I also know Domi pilots who did the same thing, ran level 4's on an alt, while occasionally doing the called out order on a domi. Because the gameplay was that passive and that bad. Hell when I flown with PGL and canaris it was occasionally cycling a mod and that was it.
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Captain StringfellowHawk
The Riot Formation Fatal Ascension
98
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Posted - 2014.02.11 02:30:00 -
[24] - Quote
Grath Telkin wrote:Captain StringfellowHawk wrote: So because the CFC said they would show how broken it is, thats a bad thing? Because one group can show bad mechanics it's bad?
There are tons of bad mechanics in EvE, really really terrible mechanics (transfer sov from one alliance to another peacefully without coming down with CTS i dare you). There are in fact not many mechanics in EVE that would stand up to 35k dudes harping on about them, I would argue almost none would. If the CFC magically became a 35k man mining coalition tomorrow you would instantly start to see problems in mining. This isn't about game balance, this is about one group of players going after another group of players through the developers, because if it were anything other than that the CFC would go after all the things that are bad mechanics, not just the ones their enemies use.
As a Indy player first and PVP second... I would LOVE to suddenly see a 35K man mining Coalition..I'm just putting it out there.... Then again if you add all the renters together... I guess we are a 35K man mining coalition also :P But, If bad mechanics are getting fixed due to mass sudden abuse... then look at the bright side... Someone got CCP to fix something. THAT alone is worth applauding. |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
98
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Posted - 2014.02.11 02:31:00 -
[25] - Quote
The actual Tweet and not a Imgur would be better.... |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
98
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Posted - 2014.02.11 02:33:00 -
[26] - Quote
Mario Putzo wrote:https://twitter.com/CCP_Fozzie/status/432828115857838080
LOL found it as you posted it... Still laughing my ass off.... |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
98
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Posted - 2014.02.11 02:51:00 -
[27] - Quote
Mario Putzo wrote:Snow Axe wrote:Mario Putzo wrote:https://twitter.com/CCP_Fozzie/status/432828115857838080
But hey Im sure it was just a joke right. No harm no foul. ahahahaaha yeah, that was Fozzie (aka former PL) showing his ~true colours~ and not at all rustling his former CEO's jimmies. Good catch Mario!!!! Just don't' read the rest of the conversation on that link or anything. It's a bit too reasonable and not at all the same thing. Oh I read it, I just posted it for page 64 laughs and because Rise completely ignoring this thread, and having to have Fozzie come in and bail him out on twitter. Must be awfully busy tweaking more **** in EVE that will have no impact. How many cans can one guy kick down the road at a time? (also I doubt many people who are new to EVE following CCP on Twitter know who comes from what player corp.)
I like how after the twitter post... the thread suddenly went silent :P |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
98
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Posted - 2014.02.11 03:00:00 -
[28] - Quote
Mario Putzo wrote:Captain StringfellowHawk wrote:Mario Putzo wrote:Snow Axe wrote:Mario Putzo wrote:https://twitter.com/CCP_Fozzie/status/432828115857838080
But hey Im sure it was just a joke right. No harm no foul. ahahahaaha yeah, that was Fozzie (aka former PL) showing his ~true colours~ and not at all rustling his former CEO's jimmies. Good catch Mario!!!! Just don't' read the rest of the conversation on that link or anything. It's a bit too reasonable and not at all the same thing. Oh I read it, I just posted it for page 64 laughs and because Rise completely ignoring this thread, and having to have Fozzie come in and bail him out on twitter. Must be awfully busy tweaking more **** in EVE that will have no impact. How many cans can one guy kick down the road at a time? (also I doubt many people who are new to EVE following CCP on Twitter know who comes from what player corp.) I like how after the twitter post... the thread suddenly went silent :P Me too =D maybe because everyone sees discussion isn't going to change anything.
Or there now worried that Grath's conversation is going to remove orbiting and approaching mechanics.... They pulled the plugs on there Eve Accounts and went back to playing Trade Wars. |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
98
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Posted - 2014.02.11 03:23:00 -
[29] - Quote
Mario Putzo wrote:Grath Telkin wrote:Captain StringfellowHawk wrote:
Or there now worried that Grath's conversation is going to remove orbiting and approaching mechanics.... They pulled the plugs on there Eve Accounts and went back to playing Trade Wars.
Well that would be silly, unless people aren't really worried about AFK enabling mechanics like they say.... Personally I think you either go all in or you don't play the game. Cherry picking one mechanic over the other seems silly. Not to mention an Anti-AFK Patch has a nice ring to it. Maybe skip the spring patch and just hit up the summer expansion with Anti-Afk and Drone Weapon Systems update. although CCP would probably need to listen to the input of the player base to make it work...a dream is a dream.
I can see orbit and approach more necessary then an afk mechanic. Unless we suddenly get actual steering mechanics into this game besides the clunky Double clicking in space. Give me steering Via keyboard... or mouse.. or my Saitek X52 ( or other version) and I will fully support removing those two. |

Captain StringfellowHawk
The Riot Formation Fatal Ascension
98
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Posted - 2014.02.12 01:30:00 -
[30] - Quote
Phox Jorkarzul wrote:Pinky Hops wrote:Weaselior wrote:Pinky Hops wrote:Before I answer this question you have to prove to me that you actually read the first post of this thread. um no, pinky hops, you claimed goonswarm never creates content then said "Going out of your way to bring a fight to somebody on their own turf is pretty much the definition of content." i assume you've realized your horrible mistake by now we're now agreed that the organization that has invaded more regions in the galaxy than any other, and has created such great content that news stories about our exploits are now expected, and not merely limited our content creation to 0.0 but created great content in highsec when we went out of our way to bring many fights to people on their own turf such as asteroid and ice belts and we are also agreed on the correlary, that this "pinky hops" who claimed goonswarm has never created content, boy was that guy an idiot huh correct? Oh please. You barely ever create content. Only when you have some bone to pick with a specific entity, and you will do the minimum amount of work possible and complain the entire time. Also, writing your own news stories about your own crap doesn't count. Btw, you have yet to prove that you actually read the OP, as given by your outright false representation of why CCP made the changes that they did. Pinky Hops you be crazy. While I don't agree with GSF and a lot of stuff they, you would be hard pressed to find one other group out there that generates more content in this game.
I reply with my standard Comment... It's up to devs to provide Content... Not the players... But we see how well they do with that.. with missions... |
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